Assassin's Castle
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The Assassin's Castle is a fortress buried past the forests north of Moonglow and southwest of the Wayhouse. The castle is the home of the Assassins, an ancient order of businessmen dedicated to selling Realmers their 'services'. The fortifications are well defended by elite assassin guards and the grounds are riddled with booby traps. A moat filled with serpents helps make this building more difficult to leave than it is to walk into. Parts of this zone make great hunting for higher level staymortals.
Maps
Lucius's Map of the Assassin's Fortress
Assassin's Fortress as seen by Marquess Lucius Asclepius Relelhart, the Guide of the Protectors on the 4th Day of the Month of the Grand Struggle, Year 483 (1)-Nml-PAT-------------------------PAT-----------------------------------PAT-PTF-(2) | | | | TMo---------------------TMo-------------------------------TMo | (2) | | | | | | RoD | | | | | | | | | Bad-TDC-SCM Tdl | | | | | / | | | | <1> TCK RCD | Int | | | | / | | | / | | | | ASt SCD-TDC-TDC-----TDC-TRD | | | | | | | / | | | | | HOR-EHR-HOR ALR TTR / AMR | | | | NWT NET | | | / | | | | / / HOR-MHR-HOR ASt / | | | | BNW-DeP-BNE | | | / | / | | | | | | HOR-ShH-HOR <1> | / | | | | DEP SWT DeP SET | / | | | |</ | / | / TAB-TDR-TRR | | PAT-TMo BOT-ADP-BOT | TMo-PAT | | / TBa-HDH-TSH-TGP | | | | | <2> | \ | | | | | TSO-TEH-ThR TAA IAT | | | | | </ | | | | ACe-ToR TDE-ThC-----Bhb-TPO BtB->TIT Trr-TBT | | | | | / | | | | | | | | | | | ACe-TDu | | | | v | | | | | | ThC-CAG-----Adw-TSM-----ABG--TCG-ETT-ITT | | | | | | <2> | | | | | | | | | | | | / | | | | | | | | | | ThB ATB PPS-ITF-TGP-Ach TGr--TGr TDR-TSR | | | | | /> | | | | ThD TdT | | | | | | | | TMo-----------------BeD--|--------------------------------TMo | | | | | PAT-Osb---------------------BTD-----------------------------------PAT | TAL-(3) | (3) Zone Connections ---------------- (1) The Lake of Sudet (2) Moonglow Forest (3) The Blue River Map Guide --------- - Connection > One-Way Connection <x> Inter-Map Connection Room Names ---------- ABG A Beautiful Garden ACe A Cell Ach A chamber ADP A Defense Passage Adw At the drawing well AGP The Assassins Guarding Post ALR A Living Room AMR A Member's Hibernation Room ASt A Stairway ATB At The Blacksmith Bad Babe's dead BaP Behind a Pentagram ("enter pentagram" from middle TDC; "leave pentagram" to go back) BeD Below The Drawbridge Bhb Before a huge building BOT The Base Of The Tower BNE The Base of the North-Eastern Tower BNW The Base of the North-Western Tower BtB Behind the Bush BTD Before The Drawbridge CAG Courtyard At The Gallow DeP Defense Passage EHR At The Entrance Of The Hall Of Remembrance ETT The Entrance Of The Teahouse HDH The Huge Dining Hall HOR The Hall Of Remembrance IAT In the Apple Tree ("climb tree" from TIT) Int In a tower ITF Inside the Fortress ITT Inside The Teahouse MHR The Middle Of The Hall Of Remembrance NET The North-Eastern Tower Nml Near a murky lake NWT The North-Western Tower Osb On a small Bridge PAT The Path Around The Fortress PPS Paddy's Pawn Shop PTF Path Through the Forest RCD The Room of Chaos and Disorder ReR The Reading Room RoD The Room of Darkness SCD Screet's Chamber of Darkness SCM The Small Chamber of an Assassin's Member SET The South-Eastern Tower ShH The Shrine of Haranir SWT The South-Western Tower TAA The Assassins Archway TAB The Assassins Bar TAL The Assassins Levee TBa The Bar TBT The Bar In The Teahouse TCG The Center Of The Garden TCK The Center of Ki TDC The Dark Corridor TDE The Dungeon Entrance Tdl The dragons lair TDR The Discussion Room TdT The dark Tomb ("enter tomb" from eastern TGr) TDu The Dungeon TEH The Entrance Hall TGP The Guard Post TGr The Graveyard ThB The Barracks ThC The Courtyard ThD The Drawbridge ThR The Reception TIT Trees In The Garden TMo The Moat ToR The Torturing Room TPO The Post Office TRD The Realm of Death Trr The relaxing room TSH The Secret Hallway TSM The Slave Market TSO The Secretaries Office TSR The Social Room TTR The Trophy Room