The race of Goblins are agile and quick. They are often thieves and scoundrels and are quite good at being them. Although Goblins are nimble, they tire easily when traveling vast distances.
The goblins in the Realm of Magic exist in two major sects, the green-blooded Miden'Nir and the black-blooded Thoron'Nir. The Miden'Nir goblins rally in the Miden'Nir forest and mountains, south of Midgaard.