Goblins: Difference between revisions

From Realm of Magic
Jump to navigation Jump to search
Lucius (talk | contribs)
No edit summary
Lucius (talk | contribs)
No edit summary
Line 1: Line 1:
Goblins are agile and quick. They are often thieves and scoundrels and are quite good at being them. Although Goblins are nimble, they tire easily when traveling vast distances.  
The [[Races|race]] of Goblins are agile and quick. They are often thieves and scoundrels and are quite good at being them. Although Goblins are nimble, they tire easily when traveling vast distances.  


The goblins in the Realm of Magic exist in two major sects, the green-blooded Miden'Nir and the black-blooded [[Thoron'Nir]].
The goblins in the Realm of Magic exist in two major sects, the green-blooded Miden'Nir and the black-blooded [[Thoron'Nir]].

Revision as of 17:50, 7 August 2007

The race of Goblins are agile and quick. They are often thieves and scoundrels and are quite good at being them. Although Goblins are nimble, they tire easily when traveling vast distances.

The goblins in the Realm of Magic exist in two major sects, the green-blooded Miden'Nir and the black-blooded Thoron'Nir.

Famous Goblins

The notorious Thoron'Nir black bloods are the murderous Duff, the immortal Brother Ezikiel Rage and the slashthroat Kasib ibn Naji.

Well known Miden'Nir green-blooded goblins include the murderer Pashalik Mons, immortal Tsabo Tavoc, MaDman Ricoberte, Cuwen Mons and the murderer and thiefSpy.

Goblin Families

ibn Naji Mons Tavoc