Haon-Dor Fishing Hole: Difference between revisions

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  BtD - A Bend in the Dock
  BtD - A Bend in the Dock
  WLC - Water Under a Large Cliff
  WLC - Water Under a Large Cliff
WaR - Dark Water Against the Rocks
WaR - Dark Water Against the Rocks
MiD - Middle of the Dock
MiD - Middle of the Dock
WRW - Water Along a Rock Wall
WRW - Water Along a Rock Wall
WaC - Water Against the Cliffs
WaC - Water Against the Cliffs
WdD - The Wooden Dock
WdD - The Wooden Dock
DcL - Dark Corner of the Lake
DcL - Dark Corner of the Lake
sSW - Some Shadowy Waters
sSW - Some Shadowy Waters
ShW - Shadowed Waters
ShW - Shadowed Waters
DpL - Dark Part of the Lake
DpL - Dark Part of the Lake
ScL - Shallow Corner of the Lake
ScL - Shallow Corner of the Lake
BLL - Before a Large Lake in the Mountains
BLL - Before a Large Lake in the Mountains
tMC - The Mouth of a Cave
tMC - The Mouth of a Cave
aRC - A Round Cave
aRC - A Round Cave
TtM - A Tunnel Through the Mountain
TtM - A Tunnel Through the Mountain
BaT - Before a Tunnel
BaT - Before a Tunnel
oRB - On a Rope Bridge
oRB - On a Rope Bridge
MRB - Middle of the Rope Bridge
MRB - Middle of the Rope Bridge
BbM - Bridge Between the Mountains
BbM - Bridge Between the Mountains
SpM - A Spring in the Mountains
SpM - A Spring in the Mountains
aMP - A Mountain Path
aMP - A Mountain Path
FMP - The Foot of a Mountain Path
FMP - The Foot of a Mountain Path

Revision as of 09:18, 7 November 2016

Haon-Dor Fishing Hole as seen by Cuwen, Month of the Heat, Year 772.

The Haon-Dor Fishing Hole, or what people has commonly referred to as Fishies, is a large area found in the continent of the Old World. It is north of Innsmouth and west of Darken Wood. To get there, you will have to tread past a loopy forest known as the Disorienting Forest (technically, part of a zone in this area, but will not be included in this map - for now.), or - you can rift to the numerous mobs inside this big area - the safest of which is Franklin, an innkeeper, or a mallard in the mountain lake.

The Haon-Dor Fishing Hole, is essentially a place for fishermen. It comprises of a fisherman's valley, a mountain with a deep lake, a marketplace, a hospital, and a mansion with a courtroom.

Rumor has it that despite a booming market, and a well established fishing economy, the fishermen are overworked, and underpaid. Prime suspect is Mayor Hensley who is only concerned about - raising taxes!

The zone also introduces a basic method of fishing to the game. All you need for that is found in the marketplace and at strategic fishing spots - including a Prime Fishing Spot, a rather sizeable hidden area of the zone, of which you will have to search on your own ;) There are 7 types of fishes in total, 1 rare type which you can only catch in the hidden spot. You can then proceed to enjoy cooking your catch in a bonfire at the valley.


            WnR-SrR-WoR-HrW-NrW                                  #         
             |   |   |   |   |                                   |         
            TDL-TDL-TDL-TDL-AsR                             SnR Btm FiT
             |   |   |   |   |                               |   |   | 
    ELP-SLL-FLD-OWD-BtD-TDL-WLC                         HkM-CoM-WtM-CoM-FiM
     |       |   |   |   |   |                               |   |   |    
    tPL     WaR-TDL-MiD-TDL-WRW                 FTG-PTG-BtM-WtM-CnM-WtM-FIn
     /       |   |   |   |   |                   |           |   |   |     
    tSp     WaC-TDL-BtD-WdD-FLD-BLL-tMC     CBW BoR     TwS-CoM-WtM-CoM-PoS
     /       |   |   |   |   |       /       *   |           |   |   |     
    aSs     WaR-TDL-TDL-TDL-WaR      &      bEW-AaR TIn     GnL BtM BaS    
     /       |   |   |   |   |               |       |           |         
    CSp     DcL-sSW-ShW-DpL-ScL           %-aGP tMg-aRD-EnH     FiS        
     /                                       |           |       |         
    BLIM                                    aGP     FiS-FiS-FiS-BFS        
     |                                       |       |                     
    FLM-RMP-RMP-RMP-RMP-RMP-BaV-PMt-PiM-PiM-JoT-PTM-PTM                    
                             |               |                            
                            LoV             SBF         aBB tMO LCr 	   	
                            /^\              |           |   |   |     	
                           v  /CtV          MuP     iMK-tWW-tFo-tEW-tJQ	
                         DtV</  ^\           |           |   |   |     	
                           \    CtV         CbF         GDH  |  tSC    	
                            v   /            |              aSG-BGE-%	   
                             BtV            TbT                           
                              |                  &          SpM           
                     BrC-MrC SBV FiC-FiB         /           /       
                          |   |   |             aRC-TtM     BbM     
                     NWc-NVp-JoP-NVp-NEc             |       |            
                      |   |   |   |   |             BaT-oRB-MRB-oRB-aMP   
                     WVp-IWT-CVp-TFi-EVp                             /    
                      |   |   |   |   |                             aMP   
                     WoV-CVp-CnV-CVp-WoV                             /    
                      |   |   |   |   |                             aMP   
                     WVp-IMT-CVp-ALT-EVp                             /    
                      |   |   |   |   |                             aMP-FM
                   @-SWc-SVp-BLB-SVp-SEc                                 |
                                                                         #
   @ - This will be a point of expansion in the future.  
TbT - A Tight Path Between the Trees
CbF - A Clearing Before a Thick Forest
MuP - A Muddy Path
SBF - Standing Before the Fisherman's Village
JoT - At a Junction of Trails
aGP - A Grassy Path
bEW - Before an Elegant Waterfall
AaR - Alongside	a River
BoR - On a Bridge Over Rapids
FTG - In a Field of Tall Grass
PTG - A Path Through Some Tall Grass
BtM - Before the Marketplace
WtM - Walking Through the Marketplace
CnM - Center of the Marketplace
FIn - Fisherman's Inn
HkM - Hook Mart
CoM - Corner of the Marketplace
FiM - The Fish Market
SnR - Screws'N'Reels
FiT - Fisherman's Tavern
TwS - The Twine Store
PoS - The Pole Shop
GnL - Gigs'N'Lures
BaS - The Bait Shop
FiS - Fisherman's Street
BFS - A Bend in Fisherman's Street
EnH - Entrance of the Hospital
TIn - The Infirmary
aRD - A Receptionist's Desk
tMg - The Morgue
PTM - Path Toward the Market
CBW - A Cave Behind the Waterfall
BGE - Before the Gates of a Large Estate
aSG - A Spectacular Garden
tFo - The Foyer
tEW - The Eastern Wing
tWW - The Western Wing
aBB - A Beautiful Ballroom
tMO - The Mayor's Office
LCr - Large Courtroom
iMK - In a Magnificent Kitchen
tJQ - The Judges Quarter
GDH - A Grand Dining Hall
tSC - The Sentencing Chamber
PiM - A Path Into the Mountains
PMt - Path Through the Mountains
BaV - Before a Valley
LoV - Looking Over a Valley
CtV - Climbing the Valley
DtV - Descending the Valley
BtV - Bottom of a Valley
SBV- Standing Before the Fisherman's Valley
JoP - At a Junction of Paths
NVp - Northern Valley Path
NWc - North-Western Corner of the Valley
MrC - The Mainroom of a Cabin
BrC - The Backroom of a Cabin
FiC - A Fisherman's Cottage
FiB - A Fisherman's Bedroom
NEc - North-Eastern Corner of the Valley
WVp-- Western Valley Path
IWT - Inside a Well-Kept Tent
CVp - Central Valley Path
TFi - The Tent of a Fisherman
EVp - Eastern Valley Path
WoV - At the Wall of the Valley
CnV - Center of the Valley
IMT - In a Messy Tent
ALT - A Large Tent
SWc - South-Western Corner of the Valley
SVp - Southern Valley Path
BLB - Before a Large Bonfire
SEc - South-Eastern Corner of the Valley
RMP - Rocky Mountain Path
FLM - In Front of a Large Mountain
BLM - The Base of a Large Mountain
CSp - Climbing the Steep Path
aSs - A Slippery Slope
tSp - The Steep Path
tPL - The Path Levels
ELP - End of a Long Path
SLL - In Sight of a Large Lake
FLD - Foot of a Large Dock
WnR - Water Near the Rocks
SrR - At Sharp Rocks
WoR - At a Wall of Rocks
HrW - At a High Rock Wall
NrW - Near the Rock Walls
TDL - The Deep Lake
AsR - Along Some Rocks
OWD - On the Wooden Dock
BtD - A Bend in the Dock
WLC - Water Under a Large Cliff
WaR - Dark Water Against the Rocks
MiD - Middle of the Dock
WRW - Water Along a Rock Wall
WaC - Water Against the Cliffs
WdD - The Wooden Dock
DcL - Dark Corner of the Lake
sSW - Some Shadowy Waters
ShW - Shadowed Waters
DpL - Dark Part of the Lake
ScL - Shallow Corner of the Lake
BLL - Before a Large Lake in the Mountains
tMC - The Mouth of a Cave
aRC - A Round Cave
TtM - A Tunnel Through the Mountain
BaT - Before a Tunnel
oRB - On a Rope Bridge
MRB - Middle of the Rope Bridge
BbM - Bridge Between the Mountains
SpM - A Spring in the Mountains
aMP - A Mountain Path
FMP - The Foot of a Mountain Path