Cave City
needs updating (cb)
Cave City (by ExMo & Nyef):
AlD--AlD--AlD
| | |
AlD--AlD--AlD
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AsC AlD--AlD--AlD
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AsC--TH--AsC AsT GL
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AsC--AH--AsC SC EH3 GR
| | | |
TL--TC--EHC--AsL---------VB--VB--VB
| | | |
AC--AH--CoA | AsC--SH1 GR
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AgL | AT GL
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GR VB--EH2--AT--TCH==>enter Scaffold to hangman
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Ocean<--Sh--VE--VB--VB--MH-----------LH
| | | d\
GR | | AnS AC
| | | d\ |
AgL | | AsH \|
| | | AC--AW--AC
AbT--AdT--MH--MH--AdT--AdT |
| | | | | |
EoT TS | TFS AsH AC
TA--AdT--TWS
|
AsH--AdT--AsH
|
BH
1st floor:
BiP--OaP1
|
OaP2--AuT--CT (DT!!!!)
2nd floor:
TTR TKH KsR
| | |
TwH--AiH--TeH
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AtR | SR
|
GR--AH--AO
|
H3
| <- need key from EH3
OaP
|
Oap1
VB: Valley Bottom GR: Guard Room GL: Guard Lounge AsL: At a small Lake EHC: Entrance Hall to the Citadel TC: The Citadel TL: The Library AH: A Hallway TH: The Hallway AsC: A small Chamber Ac: A Chamber CoA: Chamber of the Abbot EH3: Entrance Hall (up to 2nd floor) AsT: A small Tunnel AlD: A large Dome SC: Small Chamber (open bushes) SH: A small Hall (up to 1st and 2nd floor) AT: A Tunnel TCH: The Court Hall (enter Scaffold to get to the Hangman) EH2: Entrance Hall (again up to 2nd floor) VE: Valley's End Sh: Shore AgL: A guard Lounge MH: The Marketplace LH: Large Hall AbT: A bend in a tunnel EoT: End of the tunnel TS: The Salesman AsH: A small Home TFS: The Food Store AdT: A dark Tunnel BH: Bigger Home TA: The Armoury TWS: The Weapon Store AnS: A narrow Shaft AW: A Watchroom AC: A Cell OaP2: On a Platform (down to ground floor) AuT: An unfinished Tunnel CT: Collaped Tunnel (a DT!) OaP1: On a Platform (up to 2nd floor or down to ground floor) BiP: Bend in the Path H3: A Hall (down to ground floor) AO: An Office TeH: The Eastern Hallway KsR: King's sleeping Room SR: Sleeping Room TKH: The King's Hall TwH: The western Hallway TTR: The Trophy Room AtR: A training Room