Joumoyii Forest: Difference between revisions
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Jou'moyii Forest | Jou'moyii Forest | ||
as mapped by [[Guapo]] 'Bairen' [[Tokugawa]] | as mapped by [[User:Guapo|Guapo]] 'Bairen' [[Tokugawa]] | ||
in the year 387. | in the year 387. | ||
Revision as of 09:58, 16 January 2008
Jou'moyii Forest as mapped by Guapo 'Bairen' Tokugawa in the year 387. (1) Serturo villa (2) Al'khandriis (3) The Ocean * - as with most of my maps this symbol represent's an exit that repeats originating room thus you can go infinatly west if the room is * - Room. (3) | BoP | PaP | PaP TrP | / HaS - TjM | HaE - BsM -TsT | PkR | PkR | PkR | AjF - JF - PkR - PkR | | | PkR AjF - AjF - AjF - AjF | | PkR AjF | | PkR AcF | $-> | PkR %<- AjF | ^ IbT PkR | | _ _ _ | !-> AwC IbT - AlC - IhT | / | PkR1 DiC - BsT - BsT - EbC - IbT | | | PkR - FtW - AbR - FoR IaT IbT | | | PkR EtS IaT | | | PkR ShaK IaT | | | IdT - - -TcU PkR Dorm - TgP - TmH *-Hut-* HuT - * | | | | | _/ | IdC Mid<-AtA PkR HoC | _/ | | \ | *-HuT <- HuT->. IdC V PkR | | | | InP | * | / ScE \ PkR *_ | / | | | HuT -> HuT -. SmP | PkR | \ | \ V | | \ | SmP / PkR | \ _ < _| / / | HuT SmP - - - - -PkR | | HuT PkR | | AjF PkR | | AjF PkR | | AjF - AjF PkR | | AsH PkR | | TpI PkR | | TpI PkR | | TpI PkR | _ _ _ | | | AsP - AsP - - - PkR | (1) - PkR | PkR | PkR | PkR | AdT PkR \ | DoT - PkR OtY ItY | | | PkR - TsG - HtS - StA | | SrB StA | SrB | (2) This area feeds off from AcF $-> | %<- AjF ^ | !-> AwC on the map above. This area possess many loop rooms so I have listed each of the rooms name TeC and where their exits lead to. The TeC# shows wich room possesses these exits. The the numbers with the arrows point toward them are the TeC# of the room you move into when you go n,e,s or w. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | | 10 | 4 | | * | ^ | ^ | | |,-<-% | | | | | | 1 <- TeC2 -> 5 | 5 <- TeC1 -* |10 <- TeC6 -> 7 | | | | | | | | | V | V | V | |_ _ _ _3_ _ _ _ |_ _ _ _2_ _ _ _ |_ _ _ _3_ _ _ _ | | 4 | 2 | 2 | | ^ | ^ | ^ | | | | | | | | |10 <- TeC3 -* | 1 <- TeC5 ->6 | 7 <- TeC4 -* | | | | | | | | | V | V | V | |_ _ _ _4_ _ _ _ |_ _ _ _3_ _ _ _ |_ _ _ _6_ _ _ _ | | 8 | 5 | 8 | | ^ | ^ | ^ | | | | | | | | | 6 <- TeC7 -> 5 | 7 <- TeC8 -> 9 |10 <- TeC9 -> $ | | | | | | | | | V | V | V | |_ _ _ 10_ _ _ _ | _ _ _ 4_ _ _ _ |_ _ _ _!_ _ _ _ | | 6 | | ^ | | | | | 6 <- TeC10 -> 3| | | | | V | |_ _ _ _5_ _ _ _ | SrB - Shan'kandrii River Bridge PkR - Panda'khya Road TsG - The Stable Grounds OtY - Outdoor Training Yard HtS - Hallway In The Stables StA - Stable ItY - Indor Training Yard DoT - Docking Tower AdT - Al'khandriis Docking Tower AsP - A small Path IpI - The Pinnacles AsH - A small path AjF - A small Path into Jou'moyii Forest HuT - Hunting Trail IaT - Inside a Tunnel DiC - Deep in the Chasm BsT - Bloodspotted Trail AwC - A Wide Chasm TeC - The enchanted Trail AcF - A Clearing in Jou'moyii Forest JF - Jou'moyii Forest SmP - On a Steep Mountain Path ScE - Standing at the Cave Entrance EbC - Entrace to Bloodrider Camp IbT - Inside a Brown Tent AlC - A large Clearing IhT - Inside a Huge Tent (Immo Room) IdC - Inside a Dark Cave IdT - In a Dark Tunnel TcU - The Cult AtA - At the Altar MiD - Mid-Air InP - In a Pipe FtW - Following the Wagontracks AbR - At the Banks of a River FoR - Following the River EtS - Entrance to Shakynor ShaK - Shakynor TgP - The Gathering Place Dorm - The Dormitory HoC - The House of Charity TmH - The Meeting Hall HaE - Harbour Entrance TsT - The Stables BsM - Before The Stables of 'The Jolly Mermaid' HaS - Harbour Square TjM - The Jolly Mermaid TrP - The Reception PaP - Passenger Pier BoP - Boarding Platform