Groups
Groups are circles of players, smaller than the orders. A group usually has its own communication channel - a palchannel - but no home or items.
In the game, palsay shows the palchannels you are on, palsay <channel> <text> talks on one, and palsay <channel> @ shows who is listening. Members invite new members with palsay <channel> invite <name>; if you leave a channel, you can only come back by invitation. A new palchannel costs 10 quest points and needs four people to start with. help palsay has the details.
Some of the groups below are part of the Realm's history and no longer have a channel in the game. The group pages are for members of this website.
- AAN: Assassinate All Newbies
- Ashrii College
- Blood
- BoD: Barons of Darkness
- COB: Cranky Old Bastards
- EE: Elite Elves
- EG: Elk Grove
- Ellendil College
- FORCE
- HH: Hunter Hunters
- KoS
- LiPS: Living Poet's Society
- LoA: League of Angels
- LoD: Lords of Darkness
- Lupin College
- Mafia
- MAI: Mortals Against Immortals
- MAN: Murder All Newbies
- Master Alchemists
- Merchant's Guild
- Musketeer
- Newbie Alliance
- Nomads
- Philosophers
- Relelhart College
- Roman
- Questar
- Quills
- Saint Malaclypse's Seminary
- Saint Tibal's University
- SLK: Sugar Land Krew
- SOLDIER
- Thug
- TOF: The Old Farts
- Trinity
- University of Rome Alumni
- UTF: United Troll Force
- Vixens
- WreckonEyez
- Watchers